Every other week in our Magic the Gathering (MTG) group, we breathe new life into our games by rotating custom rulesets. This biweekly tradition has become a fundamental part of our gatherings, an enchanting cycle that adds unexpected twists and challenges, inspiring both creative deck-building and adaptive strategic play. Each new ruleset morphs the landscape of our game, breathing new life into neglected cards and shaking up the metagame in refreshing ways.
Next Ruleset – Ravnica Rumble (5/22/25)
Deck Construction Rules:
- 60 Card Clone Deck
Card Rules:
- NA
Play Rules:
Each player starts the game with an a Guildpact Emblem that has the following effects:
- As long as you control a blue and a white permanent, creatures you control have ward 1.
- As long as you control a red and a white permanent, creatures you control have vigilance.
- As long as you control a blue and a black permanent, creatures you control have connive 1.
- As long as you control a black and a green permanent, creatures you control have “When this creature dies, target opponent loses 1 life.”
- As long as you control a green and a red permanent, creatures you control have trample.
- As long as you control a blue and a red permanent, creatures you control have haste.
- As long as you control a black and a white permanent, creatures you control have afterlife 1.
- As long as you control a black and a red permanent, creatures you control have menace.
- As long as you control a green and a white permanent, creatures you control have +1/+1.
- As long as you control a blue and a green permanent, creatures you control have reach.
- As long as you control a permanent of each color, creatures you control have +2/+2 and flying.
Format:
- 1v1